![]() UI dialogs and in-game fonts now scale to improve readability at high screen resolutions.In-Game HUD now uses double or triple sized sprites when playing at higher resolutions.Main-menu background and buttons have been reskinned, and now scale based upon screen resolution without stretching, supporting background image layouts up to 3840x1600.Fixed interpolation artifacts when animated models are moved by other entities.Fixed singleplayer weapons not auto-switching away when exhausted (grenades / snarks / satchels / etc).Fixed a crash in mods that display keybinds in their UI.Fixed gauss gun making a loud static noise if it was charged across level transitions.Fixed incorrect bullet impact sounds for NPCs.Fixed rockets in CONTENTS_SKY not always detonating.Fixed the flashlight HUD showing empty after loading a savegame.Fixed singleplayer auto-aim setting being changed when entering a multiplayer game that disallows auto-aim.Fixed certain convars ("pausable" and "sv_maxspeed") being set to incorrect values when entering a singleplayer game after a multiplayer game. ![]()
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